Roundtable: Game Design #0 - Playtesting
An intimate roundtable of esteemed game developers from all over Singapore having a fruitful discussion about playtesting in games. Questions posed: Key discussion points: 1. What type of information should we get from playtesting? 2. How does the role of playtesting change throughout the dev cycle 3. How should designers react to playtest results, what factors impact the type of reactions that are appropriate? What's your own experience with playtesting as a game developer and/or a tester? Let us know in the comments below! Moderator: Leonard Mah Participants: Rika Lim Shawn Toh Paul Naylor Zhou Xuanming Callum MacArthur Gabriel Sanvido Randy Vazquez Edwin Chan Volunteers: Jared Cheah Ian Ngoh Natalie Mello Gwen Guo